

In the context of a thriller, a smart enemy is generally more frightening than a dumb one because it makes it feel like a more difficult challenge for its protagonists. It is, of course, common knowledge that the original Nazis were not even close to the efficient war machine they liked to pretend to be, and in my experience their descendants tend to be equally disorganised and inefficient. Part of the reason it’s so funny is because of its banality obviously, it’s hilarious right next to people getting eaten alive by dogs, but it’s also because I don’t generally associate Nazis with genuine concern for fire safety. Patrick Stewart’s comic timing and delivery of the line “That’s a fire hazard,” practically send me into space.

It’s a great example of a tightly plotted genre work stopping for a quick second, in this case for some comic relief. Is it an actual explosion, or is it merely an expanding magical fire? Does it spark into an explosion or does it just appear? The 5th edition rules are deliberately vague on matters like this to allow individual DMs to put their own spin on things I follow that instinct and prefer to default to the DM I’m playing with.Ī running gag throughout Green Room is how members of the Nazi gang repeatedly point out fire hazards. Fireball is also a subject of one of an infinite number of incredibly tedious debates within the community as nerds argue over exactly how Fireball works. I swear, all this math is fun as hell when you’re actually playing. If you cast Fireball on sixteen goblins grouped together in that twenty foot square and all of them fail to dodge the explosion (which would cause them to take half damage), you have a 99.99994% chance of wiping them all out in a single turn. For example, Burning Hands is a 1st level spell that creates a cone of fire from yourself that extends fifteen feet and does 3d6 fire damage to anything caught in the blast if you have five 1st level spell slots and three 2nd level spell slots, you could cast it eight times before needing to take a ‘long rest’.įireball is a 3rd level spell that does 8d6 damage within a twenty-foot square of your choice that’s within 120 feet of you. There are also ‘spell levels’ – distinct from player levels – which cost you a ‘spellcasting slot’. Fire Bolt is a cantrip, which means you can cast it as many times per day as you wish. A goblin – one of the most basic enemies in the game – has seven hit points, so Fire Bolt obviously has a seven out of ten chance of killing them in one turn. To properly convey its power: upon creation at first level, a wizard can learn Fire Bolt, which causes 1d10 points of damage – that is to say, one ten-sided dice.

It conveys that he’s learned some personal flexibility and a willingness to not jump to overkill as a way to win every fight, and it’s part of the overall theme of the show in trying to find balance between different extremes.įireball is one of the most iconic spells in Dungeons & Dragons, with the image of the wizard casting a massive firey explosion having a firm place in the mind’s eye of generations of gamers. As he finds peace within himself and trains with Aang and his friends, he picks up waterbending techniques and incorporates them into his fighting style. Zuko is a firebender, and in the early parts of the story his use of fire is brash and exaggerated. One interesting part of the story is how it incorporates its worldbuilding into how characters express themselves. I have criticised its storytelling in the past, but the biggest strength of A:TLA is its vivid and creative worldbuilding in which its story operates on rules that are consistent, interesting, and easy to image oneself interacting with (a quality it shares with the Stargate TV franchise and Game Of Thrones). A weapon, a source of life, an aspect of human ritual – famously associated with the very concept of storytelling itself, with the image of people sitting around a fire telling stories being used, ironically, by an infinite number of storytellers.įire is one of the four magical elements in the mythology of Avatar: The Last Airbender. A chemical process requiring heat, fuel, and oxygen if one wanted to put a fire out, one simply removes one point on that triangle. Fire! If the wheel is humanity’s oldest invention, fire is the earliest natural element we harnessed.
